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    <loc>https://www.thecritshowpodcast.com/lets-play</loc>
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    <loc>https://www.thecritshowpodcast.com/lets-play/starscape</loc>
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    <lastmod>2024-12-29</lastmod>
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      <image:title>Let's Play - Let’s Play: Starscape</image:title>
      <image:caption>Starscape is the found-family story of a crew traveling through space. Inspired by Star Trek, Farscape, Firefly, Battlestar Galactica, Babylon 5, and A Long Way to a Small, Angry Planet by Becky Chambers, it focuses on a group of core personalities and how their trust in one another changes over the course of their adventures. Starscape is built on a Powered by the Apocalypse foundation, but with many enhancements that tailor it to found-family space stories. Ten different playbooks, based on familiar archetypes, are used to create characters that are made unique by customized Backgrounds and Specialties. These can give characters an edge when making moves of all kinds, in addition to adding depth that feeds into character relationships. Starscape is live on Kickstarter now!</image:caption>
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    <loc>https://www.thecritshowpodcast.com/lets-play/divination-rpg</loc>
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    <lastmod>2024-12-29</lastmod>
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      <image:title>Let's Play - Let’s Play: Divination RPG</image:title>
      <image:caption>Divination RPG is a rich roleplaying experience where tarot’s essence fuses with tested, true RPG mechanics, making each card flip as satisfying as the roll of a d20. Four players share control of a single Hero, each playing an inner Aspect of that Hero based on archetypes found in tarot. The result is a profound exploration of internal conversations, struggles, and resolutions, all while the Hero navigates a world more dangerous and awesome than they ever imagined. The cards are at the heart of everything from mechanics to story: they’ve defined the entire magical universe in which the game exists, they’re used to create characters and shape narrative, and they drive outcomes through genuine RPG mechanics with just the right amount of crunch.</image:caption>
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    <loc>https://www.thecritshowpodcast.com/lets-play/bone-spear</loc>
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    <lastmod>2024-12-29</lastmod>
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      <image:title>Let's Play - Let’s Play: Bone Spear</image:title>
      <image:caption>It’s Monster of the Week… in the stone age! One of the unlocked stretch goals for Codex of Worlds was an all new Let’s Play of one of the settings featuring our entire cast… and here it is! Join us as we play through the Bone Spear setting, which takes place in a prehistoric era and includes expanded MOTW rules like tracking your community, re-themed playbooks, and more. And be sure to visit Evil Hat to check out the full Codex of Worlds, as well as the new hardcover edition of Monster of the Week!</image:caption>
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    <loc>https://www.thecritshowpodcast.com/lets-play/codex-of-worlds</loc>
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    <lastmod>2024-12-29</lastmod>
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      <image:title>Let's Play - Let’s Play: Codex of Worlds</image:title>
      <image:caption>Open the Codex of Worlds. Get ready for new monsters, and new realms! The Codex includes new content to bring different styles and settings to your Monster of the Week games. It’s written by Michael Sands and Marek Golonka, and developed in partnership with Evil Hat Productions. Inside you’ll find: Team playbooks that give your hunter team a specific style, assets, team moves, and enemies. Setting frameworks that provide a whole different starting point to your game. These range from those that only alter the contemporary setting a little to whole new worlds with totally new monsters and problems. New rules to support the new material, which can be applied to any Monster of the Week game if you want to spice things up.</image:caption>
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    <loc>https://www.thecritshowpodcast.com/lets-play/deck-of-stories</loc>
    <changefreq>monthly</changefreq>
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    <lastmod>2024-12-29</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/6750987217d5882a1031147a/ab17873a-d072-4a0c-a16c-777b437ef76f/Deck+of+Stories.png</image:loc>
      <image:title>Let's Play - Let’s Play: Deck of Stories</image:title>
      <image:caption>Jason Russell has been posting game hooks on his social media @criticaldice for years. With Deck of Stories, he’s created a physical version of these prompts, a storytelling tool to help you create a new adventure in 15 minutes. If you’re looking for a one shot at your table to spice things up, or to infuse new energy into a game you’ve been playing for a while, the Deck of Stories and its ORC storytelling system are the tools for you!</image:caption>
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    <loc>https://www.thecritshowpodcast.com/lets-play/starhold</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2024-12-29</lastmod>
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      <image:title>Let's Play - Let’s Play: Starhold</image:title>
      <image:caption>In space, even the smallest mistake can mean extinction, and help is a long, long way away. With Starhold, a space-themed survival horror PbtA, you play a group of spacers struggling on the fringes of the last great frontier, scraping by in a cold universe. Pick your spacers, map your base, and buckle in. This is going to be one hell of a ride. Starhold, by S.M. Noble, takes inspiration from media like Alien, The Expanse, Mass Effect, and The Martian– media that explores what it’s like to live in the claustrophobic margins of a universe that is wholly hostile to our existence, and the moments of terror and glory that can arise out in the void. Learn more at StarholdRPG.com and follow @StarholdRPG on Twitter, and be sure to check out our interview with S.M. Noble.</image:caption>
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    <loc>https://www.thecritshowpodcast.com/lets-play/decuma</loc>
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    <lastmod>2024-12-29</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/6750987217d5882a1031147a/1c5bf56c-9ef2-490c-978c-844b5f1b6086/Decuma+art.png</image:loc>
      <image:title>Let's Play - Let’s Play: Decuma</image:title>
      <image:caption>In Roman mythology, Decuma is the Fate tasked with allotting a mortal’s thread of life. This game is a tool that facilitates collaborative world-building and character connections using tarot cards. It is effectively a game-before-the-game and gives your PCs the threads of life that you can weave into your long-term campaign! Decuma works in conjunction with any RPG system, from D&amp;D or Savage Worlds to PBTA and FATE. Available now from Golden Lasso Games.</image:caption>
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    <loc>https://www.thecritshowpodcast.com/lets-play/fate-of-cthulhu</loc>
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    <lastmod>2024-12-29</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/6750987217d5882a1031147a/ed363813-9f9f-483a-a9c0-81823759953a/Fate+of+Cthulhu.JPG</image:loc>
      <image:title>Let's Play - Let’s Play: Fate of Cthulhu</image:title>
      <image:caption>The stars are right for Great Cthulhu’s return. It’s up to you to make them wrong again! The Great Old Ones reach out from the future and into their past—our present—corrupting the timeline such that events and individuals turn towards the apocalyptic and lead to their inevitable rise. A small and battered resistance effort mounted by time-travelers and present-day heroes stands in their way. You are those one-way travelers from a dark future and their crucial allies from the present day, working together to save the human race from looming apocalypse. Armed with foreknowledge of Judgment Day, you must succeed at a series of vital missions aimed at restoring hope to the future. Can you defeat the vast unknowable evils of the Great Old Ones before you become a monster yourself? Find out in Fate of Cthulhu, a stand-alone game powered by the Fate Core System, available from Evil Hat Games!</image:caption>
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    <loc>https://www.thecritshowpodcast.com/lets-play/agon</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2024-12-29</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/6750987217d5882a1031147a/1735246277744-KLMYJVB9KPCEL6R6E9G2/agon_2e_cover_09b_sm.png</image:loc>
      <image:title>Let's Play - Let’s Play: Agon</image:title>
      <image:caption>Far back in the mists of antiquity, a poet sings of great deeds wrought by mighty heroes—of monsters slain and justice restored, of wise counsel and devious strategies, of courage, valor, and daring—defiant of the gods themselves. In Agon, you create and play these heroes, crafting their epic tale into an immortal legend. Lost at sea, you will venture to strange islands populated by mythical creatures, dire beasts, treacherous landscapes, legendary kingdoms, and desperate people—all somehow cursed or abandoned by the cruel power of the capricious gods. In Evil Hat’s Agon, by John Harper and Sean Nittner, it falls to you to seize this opportunity for greatness—to set things right in these lost lands, overcome the trials of gods, monsters, and people, prove the glory of your name, and win your way back home.</image:caption>
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    <loc>https://www.thecritshowpodcast.com/lets-play/band-of-blades</loc>
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    <lastmod>2024-12-29</lastmod>
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      <image:title>Let's Play - Let’s Play: Band of Blades</image:title>
      <image:caption>The Legion is in retreat following a failed battle against the armies of the undead. You are a member of the Legion, your bonds to one another forged in the dark by bone and blood. But time is running out as more fall to the indomitable forces of the Cinder King. As Legionnaires, you must make it to Skydagger Keep before you’re cut off or overtaken by the undead. Paying horrifying costs, you’ll employ offensives, maneuvers, unwise bargains, and desperate gambits as the ever-ticking clock nears its final hour. Do you have what it takes to outwit, outrun, and outlast the endless hordes of the undead, or will your band of blades break beneath the Cinder King’s iron fist? Play to find out in Band of Blades, a stand-alone, Forged in the Dark RPG of dark military fantasy. Band of Blades, by Stras Acimovic and John LeBoeuf-Little, is available from Evil Hat Games.</image:caption>
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  <url>
    <loc>https://www.thecritshowpodcast.com/lets-play/demigods</loc>
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    <lastmod>2024-12-29</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/6750987217d5882a1031147a/1735246756280-KG5W8N0J0VDGY1HNO77H/demigods-1024x576.jpeg</image:loc>
      <image:title>Let's Play - Let’s Play: Demigods</image:title>
      <image:caption>Demigods is a tabletop role-playing game about what happens when mortal life is turned upside down by the discovery of your divine heritage. You’ll take on the role of an epic hero and wield abilities and artifacts inherited from the divine against monsters, evil deities, and the mundane mortal world. Demigods is a fast-paced take on mythology, pulling from any pantheon or belief system you can imagine. Plot the arc of your ascension to godhood while you battle mythological creatures and villains in the modern world. Using the Powered by the Apocalypse game system, Demigods by Jason Mills brings mythology to life in the style of Neil Gaiman’s American Gods and Good Omens, or Rick Riordan’s Percy Jackson series.</image:caption>
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    <loc>https://www.thecritshowpodcast.com/lets-play/thousand-arrows</loc>
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    <lastmod>2024-12-29</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/6750987217d5882a1031147a/19170df0-5359-4455-8ca6-37fe80ce46be/ThousandArrowsCover.jpg</image:loc>
      <image:title>Let's Play - Let’s Play: Thousand Arrows</image:title>
      <image:caption>It is the sixteenth century. All Japan is at war. Feudal warlords called “big names,” rising from the knight caste, have carved the nation into warring states. Chivalric virtue, Buddhist moderation, friendship, and loyalty fade and fall before the hunger for conquest and glory. The grand prize? None other than Japan’s unification under a single master. And then? Perhaps all Asia is next. Thousand Arrows is the story of the Japanese Warring States Period’s leaders—knight-commanders, Buddhist teachers, spymasters, peasant revolutionaries, even the gods and spirits themselves—as they establish themselves and direct the course of history. Thousand Arrows, by Brennan Taylor and James Mendez Hodes and published by Galileo Games, is a tabletop role-playing game about the Japanese Warring States Period. Ruthless warlords’ unchecked ambition has transformed the Land of the Rising Sun into a hell of gunfire and betrayal. As a samurai general, religious luminary, ninja spymaster, wily courtier, or mysterious sorcerer, you command armies, states, and religions, rewriting the sixteenth century and defining Japan’s destiny. The fast-paced, quick-to-learn Apocalypse Engine powers your tale of passion, loyalty, and tragedy worthy of Kurosawa’s camera.</image:caption>
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